A Horde raiding guild built by players and leaders from top Classic raiding guilds, dating back to 2004 and the Classic beta. We level together from launch day and clear content as a team.
We're here for the raids: learning fights, fixing mistakes together, and killing bosses as one roster.
Members and leaders from top Classic raiding guilds, from 2004 through the Classic beta. We've done progression before, and we know what it takes.
Nobody levels alone. Duos and trios from the first minute, organized leveling groups, and raid rosters built around the whole team, not one star.
Progression mindset: during progression we keep pushing until the week's content is down. Core raiders get consumables and crafting materials from the guild.
Multiple full rosters means we're never short a tank or healer, and there's a raid night that fits your schedule.
Weeknight progression team for players across PST to EST.
Second weeknight progression roster, also covering PST to EST.
Optional weekend raid team for members who can't make weeknights.
Every class is welcome. These roles get placed on a raid team first.
Players who show up on time, know their class, and care about the team clearing, not just their own parse.
Friends and existing groups are welcome. Hybrids who can heal or off-tank when needed are guaranteed a raid spot.
We tested routes in the beta so launch week is organized, not chaotic.
Duos and trios from the first minute on November 4, using leveling routes built from our own beta data.
Guild dungeon groups with our own tanks and healers. No waiting on pugs.
Rosters set for all three teams, then progression, together.
Live from member sign-ups. Raids run about 3 hours; start times are shown in your own time zone.
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Our own WoW Forever add-on: a compass to any NPC or place, a shared guild herb and ore map, and heal frames with aggro alerts. Official APIs only, nothing that risks your account.
Raid spots go to members who join early and get placed on a leveling group before November 4.